thesis/PresTeX/presentation.tex

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%===============================================================================
% Zweck: KTR-Präsentation-Vorlage
% Erstellt: 15.04.2013
% Update: 04.07.2016
% Autor: M.G.
%===============================================================================
%\newcommand*{\footcite}[1]{\footnote{\autocite{#1}}}
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\documentclass[10pt,aspectratio=\ratio,
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%\bibliographystyle{plain}
\bibliography{../ThesTeX/content/literature.bib}
\begin{document}
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% Zum Kompilieren latexmk ausführen.
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% ngerman für deutsch eintragen, english für Englisch.
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%\AtBeginSection[]
%{
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% {
% \frametitle{Outline}
% \tableofcontents[currentsection,hideallsubsections]
% }
%}
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% \frametitle{Outline}
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{
\frame<handout:0>
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\frametitle{Outline}
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\section*{}
\phantomsection
\begin{frame}{Content}
\tableofcontents[hideallsubsections]
\end{frame}
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%%%%%%%%%% Content starts here %%%%%%%%%%
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
\section{Location based Games}
\begin{frame}{Location based Games}
\framesubtitle{Spass und Datenspuren}
\begin{itemize}
\item Spielhandlungen an realen Orten verankert
\item
\end{itemize}
TODO: cite \autocite{Ahlqvist2018}\autocite{1705427} %TODO
\end{frame}
\section{Goal definition}
\begin{frame}{Goal definition}
\begin{itemize}
\item framework for analysis
\item 2 zielgruppen: expert users/researcher vs. staging/designing
\item integration von externen daten (fragebögen => CSV o.ä.)
\item adaptable for multiple games
\end{itemize}
\end{frame}
\begin{frame}{Components}
\begin{itemize}
\item {\small(create + store game log)}
\item per-game importer
\item analyzer modules crunch numbers
\item output/visualization
\item interface
\item cross-game comparisons
\end{itemize}
\end{frame}
\section{State of research}
\frame<handout:0>
{
\tableofcontents[sectionstyle=show/hide,hideothersubsections]
}
\subsection{Log processing}
\begin{frame}{Log processing stacks}
Technologies
\begin{itemize}
\item ELK (Elastic search, Logstash, Kibana) -- Collectd, Influx DB, Grafana -- …
\end{itemize}
\begin{itemize}
\item[+] widely deployed
\item[+] powerful query languages %TODO example
\item mainly web/server monitoring
\item[-] spatial analysis: heavily anonimised/reduced resolution
\item[-] fast-paced enviroment
\end{itemize}
TODO: bild mit importiertem GG2-logfile %TODO
TODO: cite \autocite{steinegger2016analyse}\autocite{andreassen2015monitoring}\autocite{yang2016aggregated}\autocite{sanjappa2017analysis} %TODO
\end{frame}
\subsection{Pedestrian traces}
\begin{frame}{Analyzing pedestrian movement}
\begin{itemize}
\item
\end{itemize}
TODO: cite \autocite{ren2015mining}\autocite{Ferrante_2016}\autocite{Gong_2014}\autocite{Ranacher_2015}\autocite{van_der_Spek_2009}\autocite{tourist_analysis2012} %TODO
\end{frame}
\subsection{Rendering GPS tracks}
\begin{frame}{Render GPS}
\end{frame}
\subsection{Analyzing games}
\begin{frame}{Analyzing gamez}
\begin{itemize}
\item there's more than heatmaps
\item combine position with game actions
\item identify patterns, balancing issues
\item manual processes %\citetitle{Drachen2013}\citetitle{AHLQVIST20181}
\end{itemize}
\vspace{-42pt}
%\image{.5\textwidth}{game-an}{chat logs with players location \autocite{Drachen2013}}{img:chatlogs}
%\image{.5\textwidth}{ac3-death}{identify critical sections \autocite{Drachen2013}}{img:ac3death}
\twofigures{0.5}{game-an}{chat logs with players location}{img:chatlogs}{ac3-death}{identify critical sections}{img:ac3death}{game analytics \cite{Drachen2013}}{fig:gameanal}
\end{frame}
\subsection{Location based games}
\begin{frame}{Analyzing location based games}
\begin{itemize}
\item fragebögen (prä + post; p-hacking)
\end{itemize}
TODO: cite \footcite{Schaal2017} %TODO
\end{frame}
\subsection{Summary}
\begin{frame}{Summary}
\begin{itemize}
\item log processing: doof
\item fussgänger-tracks auswerten: totgeschlagen (gps messfehler, muster, verhaltenserkennung, …)
\item track rendering: linie (mit attributen), raum-zeit-würfel, heatmap, …
\item räumliche auswertung von computerspielen: läuft
\item auswertung ortsbezogener spiele: macht niemand?
\end{itemize}
\end{frame}
\section{Solution approach}
\frame<handout:0>
{
\tableofcontents[sectionstyle=show/hide,hideothersubsections]
}
\subsection{Requirements}
\begin{frame}{Requirements}
\end{frame}
\subsection{Architecture}
\begin{frame}{Solution approach}
\begin{itemize}
\item map-reduce like
\item map: analyse-läufe
\begin{itemize}
\item log-eintrags basiert
\item reichern log an
\item filtern log
\item metriken über komplette log => extern gespeichert
\item => evtl. Abhängigkeiten in Reihenfolge
\item basis-funktionalität || spiel-bezogen
\end{itemize}
\item reduce: Operieren mit Ergebnissen (über alle verarbeiteten logs hinweg)
\begin{itemize}
\item render
\item verteilung, …
\end{itemize}
\end{itemize}
\image{.5\textwidth}{../../ThesTeX/images/flowchart.pdf}{flowchart}{img:flow}
\end{frame}
\section{Outlook: Implementation}
\begin{frame}{Implementation}
\begin{itemize}
\item python (3.6)
\item standalone library/cli tool
\item web based configuration/runner/API(flask)
\item
\end{itemize}
\end{frame}
\begin{frame}{Configuration \& results}
\twofigures{0.5}{oeb-kml}{Analyzer configuration}{img:oebkml}{oeb-ge}{Result visiualized}{img:oebge}{Example: Generate KML tracks (BioDiv2Go; Oberelsbach2016)}{fig:oeb2016}
\end{frame}
\begin{frame}{ActivityMapper}
\image{.7\textwidth}{track-fi}{Combined screen activity and spatial progress}{img:trackfi}
\end{frame}
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%%%%%%%%%% References %%%%%%%%%%
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
\section*{}
\begin{frame}[allowframebreaks]{References}
\def\newblock{\hskip .11em plus .33em minus .07em}
\scriptsize
\printbibliography
\normalsize
\end{frame}
\end{document}