From 1ba55ed7e89cf03245b2cd346403c5632b04f22f Mon Sep 17 00:00:00 2001 From: clemens Date: Wed, 13 Jun 2018 14:13:35 +0200 Subject: [PATCH] =?UTF-8?q?w=C3=B6rk=20(review)?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- ThesTeX/TODO | 9 ++++----- ThesTeX/content/1-scope.tex | 5 ++++- ThesTeX/content/2.1-text.tex | 1 - 3 files changed, 8 insertions(+), 7 deletions(-) diff --git a/ThesTeX/TODO b/ThesTeX/TODO index b206439..5784d67 100644 --- a/ThesTeX/TODO +++ b/ThesTeX/TODO @@ -1,11 +1,10 @@ einleitung: * biodiv2go: zu speziell => nach 2 verschieben "orientierung an… , aber flexibel" 2: - * teacher: 1 game - * research: \inf games - * "researches" statt "researcheRs" + * #teacher: 1 game + * #research: \inf games 3 - * adimistrative doppeldeutig + * #adimistrative doppeldeutig 4: * (modularität herausarbeiten, stream/pipelining) 5: @@ -18,4 +17,4 @@ einleitung: * modular * api / unabhängig * activitymapper: - * track + bilder parallel \ No newline at end of file + * track + bilder parallel diff --git a/ThesTeX/content/1-scope.tex b/ThesTeX/content/1-scope.tex index 4f8465f..0a6d51b 100644 --- a/ThesTeX/content/1-scope.tex +++ b/ThesTeX/content/1-scope.tex @@ -7,10 +7,13 @@ To be a true framework, a tight coupling to any specific game is out of bounds. For an holistic solution, the integration of external data (e.g. questionnaire results) allows the framework to compute an overall result. \subsection{Target groups} -With researches extracting influences of games into the players' behaviour, the first target group of the analysis framework is clear. +There are two target groups for this project: Researchers and staging staff. +With researchers extracting influences of games into the players' behaviour, the first target group of the analysis framework is clear. +They need a sufficient data basis for evaluations of broader scope. A second user group are the game staging and game designing staff. They require feedback about difficult sections in the game, hard to reach locations, or overcrowded situations to improve the game enjoyment of the players. Additionally they need statistics to conclude the game session with a review of the game round. +With an result for each player, these statistics allow individual feedback. With spatial trajectories of possibly individual players, some basic privacy protection needs to restrict the access to the log files to a minimal amount of people. Additionally, a user interface for the creation of predefined analysis settings with custom logs provides the stagers and designers a reasonable information basis. diff --git a/ThesTeX/content/2.1-text.tex b/ThesTeX/content/2.1-text.tex index 2ff1c47..4729892 100644 --- a/ThesTeX/content/2.1-text.tex +++ b/ThesTeX/content/2.1-text.tex @@ -1,4 +1,3 @@ -With an administrative background, the first approach to log processing which comes to mind are the various log processing frameworks. \autoref{sec:logproctheo} shows the current state of tools and processes for managing large volumes of log and time series data. An overview of the field of pedestrian track analysis is located in \autoref{sec:pedest}. Finally, in \autoref{sec:gametheo} the connection of spatial analysis and digital game optimizations is showcased.